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AI Insights · Timothy · January 2024

Top 5 Turn-Based Tactics Games on iOS in Italy Q4 2023

Discover the performance of the top 5 turn-based tactics games on iOS in Italy for Q4 2023, including insights on downloads, revenue, and active users.

Top 5 Turn-Based Tactics Games on iOS in Italy Q4 2023

The fourth quarter of 2023 saw interesting trends in the performance of the top 5 turn-based tactics games on iOS in Italy. Here, we break down the metrics for each game, providing insights into their downloads, revenue, and weekly active users.

Bowmasters - Multiplayer Game experienced a fluctuating revenue stream, peaking at around $454 in the last week of September and generally hovering around $240 to $380 throughout the quarter. Downloads showed a high of 2.5K in the week of November 27, with a notable dip to 810 in mid-December. The game's weekly active users saw a significant increase, starting from 35.6K at the end of September and reaching a peak of approximately 46.4K in early December before settling at around 34.4K by the end of the quarter.

Tank Stars maintained a consistent revenue stream, with weekly earnings mostly between $80 and $140. Downloads peaked at 563 in early November and showed a downward trend towards the end of the year, closing with 330 downloads in the final week of December. The game's weekly active users increased steadily from 1.9K at the end of September to a peak of 2.8K in early November, before a gradual decline to approximately 2.2K by the end of December.

Warhammer 40,000: Tacticus ™ showed robust revenue performance, peaking at $3.5K in late November and maintaining strong earnings throughout the quarter. Downloads were relatively modest, peaking at 279 in the last week of December. The game’s weekly active users rose from 1.2K at the end of September to a peak of 1.6K in mid-December, before ending the quarter at 1.5K.

Ultimate Bowmasters had minimal revenue, with only a few weeks showing any earnings. Downloads peaked dramatically at 1K in the last week of October but dropped significantly afterward. The game's weekly active users remained fairly consistent, starting at 5.7K and peaking at 6.5K in late October, before stabilizing around 5.5K to 5.6K by the end of December.

Archery Bastions: Castle War did not generate any revenue during the quarter. Downloads were highest at 151 in late October but saw a significant decline in the following weeks. The weekly active users started at 361 at the end of September and gradually decreased to 122 by the end of December.

These insights are based on data from Sensor Tower. For more detailed analytics and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024